End User Licence Agreements, Modding & Streaming (in the US)- Ryan Campbell

When discussing rights in video games, EULA can be a complicated topic: it represents the rights that the gaming company is granting to anyone who buys a copy of their game. While there is a natural feeling of ownership in our games, this isn’t completely accurate. Despite purchasing a game, consumers do not have unlimited … Continue reading End User Licence Agreements, Modding & Streaming (in the US)- Ryan Campbell